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KnightLight Semester 2 Playtest Reports
A total of five playtest reports were documented during the second semester of KnightLight's development. These reports primarily focused on testing the game’s final level designs, with individual sessions dedicated to each of the three levels and a final session testing all three together. Additionally, one playtest concentrated on evaluating the implementation of C# features within the KL Engine. As with the first semester, all participants provided consent for their data to be collected and analyzed, allowing the team to identify pain points, address technical issues, and refine the overall gameplay experience. The insights gathered contributed directly to the final design and polish of KnightLight.
S2 Playtest Report 1
S2 Playtest Report 2
S2 Playtest Report 3
S2 Playtest Report 4
S2 Playtest Report 5
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