Academic Papers

As part of a Game Menu UI Redesign assignment, I redesigned the Fortnite Main Menu by researching other games in the market and conducting playtests with different users and interviewing a stakeholder. On the second half of the project, a pivot was implemented to account for a Disney's efforts to expand their presence in the metaverse. (ZIP download)
KnightLight Documentation

Main game design document for my sophomore game project KnightLight, developed in a custom game engine.

Level design document featuring a style guide for creating levels for KnightLight using Tiled.

Collection of playtest reports written during the second half of the development of KnightLight. (ZIP download)

Main engine design document for my sophomore game project KnightLight, developed using C++ and with C# implementation. Authored by the team's programmers.

Collection of playtest reports written during the first half of the development of KnightLight. (ZIP download)