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Academic Papers

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As part of a Game Menu UI Redesign assignment, I redesigned the Fortnite Main Menu by researching other games in the market and conducting playtests with different users and interviewing a stakeholder. On the second half of the project, a pivot was implemented to account for a Disney's efforts to expand their presence in the metaverse. (ZIP download)

KnightLight Documentation

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Main game design document for my sophomore game project KnightLight, developed in a custom game engine.

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Level design document featuring a style guide for creating levels for KnightLight using Tiled.

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Collection of playtest reports written during the second half of the development of KnightLight. (ZIP download)

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Main engine design document for my sophomore game project KnightLight, developed using C++ and with C# implementation. Authored by the team's programmers.

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Collection of playtest reports written during the first half of the development of KnightLight. (ZIP download)

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